Overview
This project presents a mobile application designed for very young children, featuring a distraction-free interface built with Android Jetpack Compose and Material 3 design principles.
Core Features
The app has two interaction modes:
- Soundboard mode — children tap tiles to hear animal sounds and vehicle noises accompanied by simple spoken sentences
- Find It game — the app prompts "Where is the duck?" encouraging vocabulary learning through interactive gameplay
Design Philosophy
I prioritized safety and simplicity: Offline only. No analytics, no trackers, no surprise pop-ups. The interface uses a 3x3 grid layout preventing vertical scrolling and includes disabled back buttons to prevent accidental exits.
Technical Implementation
The audio system employs SoundPool for low-latency effects and MediaPlayer for longer spoken phrases stored as WAV files. The UI incorporates subtle motion design—tile press animations and a gently bobbing header—without overwhelming stimulation.
Toddler-Proofing
- Immersive sticky mode with back button disabled
- Consistent iconography and placement
- Large, obvious tap targets
- No scrolling lists
Future Plans
I envision expanding to additional categories (farm animals, jungle creatures, instruments) and adding parental controls including volume limiting and screen time management.
A downloadable APK is available for testing the application.